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-rw-r--r--src/video_core/renderer_vulkan/vk_smaa.h86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_smaa.h b/src/video_core/renderer_vulkan/vk_smaa.h
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+++ b/src/video_core/renderer_vulkan/vk_smaa.h
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+class Scheduler;
+class StagingBufferPool;
+
+class SMAA {
+public:
+ explicit SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count,
+ VkExtent2D extent);
+ VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
+ VkImageView source_image_view);
+
+private:
+ enum SMAAStage {
+ EdgeDetection = 0,
+ BlendingWeightCalculation = 1,
+ NeighborhoodBlending = 2,
+ MaxSMAAStage = 3,
+ };
+
+ enum StaticImageType {
+ Area = 0,
+ Search = 1,
+ MaxStaticImage = 2,
+ };
+
+ enum DynamicImageType {
+ Blend = 0,
+ Edges = 1,
+ Output = 2,
+ MaxDynamicImage = 3,
+ };
+
+ void CreateImages();
+ void CreateRenderPasses();
+ void CreateSampler();
+ void CreateShaders();
+ void CreateDescriptorPool();
+ void CreateDescriptorSetLayouts();
+ void CreateDescriptorSets();
+ void CreatePipelineLayouts();
+ void CreatePipelines();
+ void UpdateDescriptorSets(VkImageView image_view, size_t image_index);
+ void UploadImages(Scheduler& scheduler);
+
+ const Device& m_device;
+ MemoryAllocator& m_allocator;
+ const VkExtent2D m_extent;
+ const u32 m_image_count;
+
+ vk::DescriptorPool m_descriptor_pool{};
+ std::array<vk::DescriptorSetLayout, MaxSMAAStage> m_descriptor_set_layouts{};
+ std::array<vk::PipelineLayout, MaxSMAAStage> m_pipeline_layouts{};
+ std::array<vk::ShaderModule, MaxSMAAStage> m_vertex_shaders{};
+ std::array<vk::ShaderModule, MaxSMAAStage> m_fragment_shaders{};
+ std::array<vk::Pipeline, MaxSMAAStage> m_pipelines{};
+ std::array<vk::RenderPass, MaxSMAAStage> m_renderpasses{};
+
+ std::array<MemoryCommit, MaxStaticImage> m_static_buffer_commits;
+ std::array<vk::Image, MaxStaticImage> m_static_images{};
+ std::array<vk::ImageView, MaxStaticImage> m_static_image_views{};
+
+ struct Images {
+ vk::DescriptorSets descriptor_sets{};
+ std::array<MemoryCommit, MaxDynamicImage> buffer_commits;
+ std::array<vk::Image, MaxDynamicImage> images{};
+ std::array<vk::ImageView, MaxDynamicImage> image_views{};
+ std::array<vk::Framebuffer, MaxSMAAStage> framebuffers{};
+ };
+ std::vector<Images> m_dynamic_images{};
+ bool m_images_ready{};
+
+ vk::Sampler m_sampler{};
+};
+
+} // namespace Vulkan